Mayor of Baghdad: "We will build a statue for Bush."
Well, of course. They'll need something to topple when they overthrow the hated Bush regime.
Brickbat: For Your Protection
2 hours ago
SCREENWRITER: You know what would be really cool? Ok, Leatherface takes the Lead Generic Young Person and throws her in the furnace room where he does his nasty stuff, and she finds her friend, Generic Young Person #2, hanging from a meathook, but he's still alive, and they can't get him down, so he begs her to "end it", so she grabs a knife and stabs him to end his suffering. Wouldn't that be awesome?
VOICE OF REASON: But why would Leatherface, who is apparently competent enough that he's been killing people for some time now without getting caught, leave a victim wandering loose in a room where he's got knives lying around? Big knives which could be used against him as weapons?
SCREENWRITER: Well, he is insane, maybe he just forgot. Although, now that you mention it, we don't really want her to be able to fight back... But that's OK, we'll just have her leave the knife buried in the guy's stomach.
V. O. R.: So she's scared out of her wits, but she just abandons the one weapon she might be able to defend herself with, even slightly? Great, so this will be yet another horror movie that depends on its characters behaving like morons. Oh, and by the way, stomach? She ends his suffering by stabbing him in the stomach? All that would actually do is make him hurt worse, and maybe allow him to eventually bleed to death in slightly less time than it would have taken anyway.
SCREENWRITER: You're right, there are too many problems with this idea. Forget it.
V. O. R.: While I'm at it, there are six or eight other scenes I wanted to talk to you about...
A "Clue"-derived board game based on the Kennedy Assasination. While the premise was fine ("It was Oswald with a repeat-action bolt rifle in the Book Depository." "No! It was the CIA with Multiple-repeat weapons behind the Green Fence!"), making light of a presidential assasination was not well-received in the marketplace, and the product was quickly dropped by major distributors. (1993)
Clause 8: Before he enter on the Execution of his Office, he shall take the following Oath or Affirmation:--"I do solemnly swear (or affirm) that I will faithfully execute the Office of President of the United States, and will to the best of my Ability, preserve, protect and defend the Constitution of the United States."
When taking this Oath or Affirmation for the second, or any subsequent, time, he shall add at the end the following phrase:--"And this time, I mean it."
"Michael Moore and I actually have a lot in common - we both appreciate living in a country where there's free expression... But, Michael, if you ever show up at my front door with a camera - I'll kill you."
The audience erupted in laughter, and Eastwood grinned dangerously.
"I mean it," he added, provoking more guffaws.
The history of software into the mid-80s is a demonstration of the ineffectiveness of proprietary software development.
I challenge anyone else who defends the status quo to show me some innovative new titles from the major developers.
The vast majority of titles will be the near-identical members of narrowly defined "genres."
If there were truly paradigms broken in Half-Life 2, Halo 2, and Doom 3, I'd love to hear about them.
Wobbler had written an actual computer game like this once. It was called "Journey to Alpha Centauri". It was a screen with some dots on it. Because, he said, it happened in real time, which no-one had ever heard of until computers. He'd seen on TV that it took three thousand years to get to Alpha Centauri. He had written it so that if anyone kept their computer on for three thousand years, they'd be rewarded by a little dot appearing in the middle of the screen, and then a message saying, "Welcome to Alpha Centauri. Now go home."
(Terry Pratchett, Only You Can Save Mankind)
But critics say sometimes players can't turn off the virtual life and return to the real one.
"You don't eat meals, or you actually have people bring food to you," said Dr. David Greenfield of the Center for Internet Studies. "Or, you keep food stashed next to the computer because you literally do not want to get up from the computer."
The pastime can be so addictive for some that they have given EverQuest a sinister nickname — "EverCrack."
In 2001, 21-year-old Shawn Woolley (search), a Wisconsin man who suffered from epilepsy, depression and schizoid personality disorder, moved back in with his mother and quit his job.
Not long afterward, he killed himself over a personal betrayal — in the EverQuest world.