But the cool thing about the game is that the shape of the track, and the color and density of blocks, are calculated from some kind of waveform analysis of your own CDs or MP3s, which then play while you run that track. For example:
It should be obvious that one of the joys of this game is plugging obscure, weird, eclectic songs into it to see what it does with them. Each song has its own individual online leaderboard, so you can compare your performance with others. For example, here's an obscure song (from the A Mighty Wind soundtrack album), but not so obscure that I'm the only one ever to play it, where I currently hold the top spot in Pro mode.
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